Episode 20: May 28, 2026
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Associate Director, Organizational Communications, SiriusXM
Internal Communications Lead, Mercedes-Benz
Internal & Executive Communications Leader, ex. Iron Mountain
Executive Communications and AI Strategist
Building the playbook is a design problem before it's a documentation one. Employee experience works when it's treated as a system to design, document, and measure — not a series of disconnected programs.
👉 Stay tuned for future episodes of HR GameChangers, where forward-thinking HR leaders share practical insights and bold ideas shaping the future of work.
Flip the Sequence
Employee experience is defined at the top and delivered at the bottom. Closing that distance starts with what each group needs.
Measure the Prevention
The value of comms and HR is in what they prevent. Unless it's measured, budget goes elsewhere.
Design For Change
What employees need keeps changing. Design touch points that give people a choice.
Episode 20: May 28, 2026
Episode 21: Jun 25, 2026
EPISODE 23
COMING Aug 27